Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And His Preference for Silent Protagonists

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Last updated 22 dezembro 2024
Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
Dragon Quest XI Designer Yuji Horii explained why the game is not a full-fledged open world and his preference for silent protagonists.
Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And His Preference for Silent Protagonists
Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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