Announcing Microsoft DirectX Raytracing! - DirectX Developer Blog
Por um escritor misterioso
Last updated 09 janeiro 2025
If you just want to see what DirectX Raytracing can do for gaming, check out the videos from Epic, Futuremark and EA, SEED. To learn about the magic behind the curtain, keep reading. 3D Graphics is a Lie For the last thirty years
NVIDIA RTX Technology Realizes Dream of Real-Time Cinematic Rendering - Jahshaka
GDC 2018: Microsoft Announces DirectX Raytracing.
Dev Preview of New DirectX 12 Features - DirectX Developer Blog
Implementing Stochastic Levels of Detail with Microsoft DirectX Raytracing
AMD and Nvidia working closely with Microsoft on DXR API - Graphics - News - HEXUS.net
Unreal Engine 4 Supports Microsoft's DirectX Raytracing, NVIDIA RTX and Magic Leap One
Announcing Microsoft DirectX Raytracing! - DirectX Developer Blog
GDC Retrospective and Additional Thoughts on Real-Time Raytracing – ZigguratVertigo's Hideout
Announcing GFXReconstruct (v0.9.17) with DirectX®12 and DirectX® Raytracing support - AMD GPUOpen
GPU Work Graphs in Microsoft DirectX® 12 - AMD GPUOpen
DirectX Raytracing and the Windows 10 October 2018 Update - DirectX Developer Blog
Introduction to NVIDIA RTX and DirectX Ray Tracing
Developing DirectX® applications - AMD GPUOpen
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